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Archive for September, 2008

Organic Animation or Technical Tracing?

Embedded below is the 1st computer animation I’ve seen of a human that is not distracting in its articiality.

Can this be claimed as a victory over the uncanny valley? Mind you, it’s completely built on underlying footage of actors - they can’t create new scenarios from scratch.

It’s essentially tracing - Image Metrics has developed an effective and efficient means of digitizing actors and it is well executed.

( Article )

Posted on September 1st, 2008
Tags: YouTube, Animation, Video Games, Anthropomorphism

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